Let me guess, you need more?>>94585270 Yes. The limited imagination and mechanics of three classes is utter shit beloved by midwits and retards unable to comprehend or understand anything more complex than the most simplistic and boring ideas.>>94585300 >The limited imagination and mechanics of three classes is utter shit beloved by midwits >all the other classes are just variants of these three classes anyway The irony.>>94585270 A shitty thread (>>94571435) died for this>>94585300 Just specialize with gear.>>94585270 Thief is just a fighter without armor. He doesn't need to exist.>>94585316 They arent variants, they're expanded specializations given proper full mechanics that make these classes interesting to play both lore and mechanics wise. A warrior class cannot allow playing soemthing like PFs battledancer swashbuckler, 5es echo knight fighter, or any number of other classes and subclasses that encompass being a martial warrior.>>94585343 >A warrior class cannot allow playing soemthing like PFs battledancer swashbuckler, 5es echo knight fighter, or any number of other classes and subclasses that encompass being a martial warrior Why?>>94585361 it just can't, okay?>>94585343 >they aren't variants they are just that class but does something a bit different You might want to look at what variant means.>>94585361 At the point youve got rules for something like an Echo knight or Dragon Instinct Barbarian, you've already recreated a class system with tons of classes and are using semantics to try and claim its only a single class. And every time I've seen attempts to make a single warrior class, it has always been a lackluster simplistic bullshit that misses by a wide mark why people like playing PFs or D&D classes aka the wide variety of interesting sub-classes that provide good frameworks for building characters from.>>94585343 Utter shit taste>>94585270 Yes. Specifically, I need a warrior that doesn’t look like a poorly-controlled marionette.>>94585270 If we're going to be reductive you may as well just drop classes altogether and have lists of Skills, Talents, and Spells the players can buy for exp.>>94585270 Thieves were a mistake. Lockpicking is something ANYONE can pick up with a few hours of practice, it shouldn't be locked to a class that only exists because people can't actually be bothered to roleplay finding and disarming traps.>>94585338 Mage is just the local drug addict hobo. He doesn't need to exist.